X-Plane 11 is coming out in November

You read it right: X-Plane 11 is being released much sooner than a lot of us have anticipated.

Pretty much everyone was already expecting X-Plane 11 to be announced by Austin Meyer at FlightSimShow, but very few -- if any -- had an idea of how advanced the new version was.

The new version is scheduled to be released in November (this year, yes) and, as a completely new version, you shall be required to purchase the upgrade.

Update 1: the release date is not known yet but you can already pre-order it here for US$59.99. Here's the official features list as well:

  • A completely redesigned, intuitive user interface that makes setting up and editing your flight a breeze.
  • Consistently usable 3-D cockpits and stunningly high-resolution exterior models for all included aircraft.
  • A new effects engine for lighting, sounds, and explosions.
  • Realistic avionics: all planes are IFR-ready right out of the gate.
  • Busy, “living” airports with pushback tugs and roaming fuel trucks, able to service both your aircraft and the simulator’s AI planes.
  • New buildings & roads to better simulate European cities
  • …and more!

Update 2: it seems one of the concerns of current X-Plane has been addressed. X-Plane 11 will be compatible with X-Plane 10 addons:

"Add-ons designed for X-Plane 10 will work with X-Plane 11. Add-ons designed for X-Plane 9, though, may need some updating for compatibility."

Update 3: we managed to get more info:

  • Multi-monitor support
  • New flight model
  • Pressurization system modeling
  • Hydraulic system modeling
  • Stalling under ice
  • New flight planning
  • New autogen system with 3rd-party support
  • Dynamic airports

    • Push-back and service trucks that automatically service AI aircraft

  • Updated World Editor
  • New lighting and fog (as seen on the video above)
  • New particle system
  • Weapons systems has been overhauled

Sérgio Costa

About Sérgio Costa

Sérgio has been a flight simulation enthusiast for nearly 25 years. His passion with helicopters developed during MSFS 2000 when he discovered the complexity of these aircraft and the challenge it was to control them. Since then he has been primarily a helicopter flight simmer, trying his best not to crash and kill all his virtual passengers. Sérgio is HeliSimmer's editor and writer and one of the Three Grumpy Simmers, a YouTube series and Podcast produced together with YouTubers Bel Geode and NovaWing24, obviously dedicated to flight simulation.

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