Blindmankind Simulations love their job as well, it seems, as updates of the mission pack keep coming.
Version 3 was released to cope with changes Eagle Dynamics has made to the map, which moved the position of the hospital helipad and some buildings located in the industrial areas, making it so that some of the missions were impossible to complete or had some “weird behaviors”.
Some other fixes and corrections were added as well.
This update is not just about fixes. A “No timer” option was added, to remove the time pressure of players. This makes it so that injured characters won’t die, or bombs will not have a timer, for example.
A new SAR mission was added. A ship lost control and crashed into the shore and it’s up to you to save the day.
One of the missions was also moved to the highest hotel in the city and 7 random different landing spots were added around the building as well.